
I = Select Fantasmagoria (needed to lock and launch KH-25MPU and KH-58 Anti Radiation Missiles) Right Ctrl + O = Mercury LLTV (low light version of Skhval, only if fitted) Space = Launch/fire selected weapon (gun/rockets/bombs/missiles)Ĭtrl + V = Salvo Mode (launches selected weapon in salvo, for example 4 rocket pods at same time)

Shift + E = activate rear hemisphere IR jammer (should help against heat seaking missiles, don't expect magic though) Rctrl +, = Trim Left Roll (left wingtip down) Rctrl + / = Trim Right Roll (right wingtip down) ` = AP override (is the key left of the 1 on your keyboard)Īlt + 1 = AP Attitude Hold (maintains bank and pitch angle)Īlt + 2 = AP Altitude and Roll Hold (maintains altitude and bank angle)Īlt + 3 = AP Transit Level Flight (panic button, returns aircraft to straight and level flight)Īlt + 4 = AP Barometric Altitude Hold (can still roll the aircraft)Īlt + 5 = AP Radio Altitude hold (can still roll the aircraft, follows terrain, Alt THERE ARE SLOPE LIMITS believe max 5 degrees up)Īlt + 9 = AP Disengage (disengage whatever autopilot mode was selected)Ī = Auto Pilot on in selected NAV mode (meaning fly's to next waypoint, fly's to return point, fly's ILS approach, or when in Air to Ground mode and any targeting device lock it will fly to the locked target at the present altitude) Right Ctrl + L = Navigation lights (steady, alternating Left/Right, off)į = Flaps (cycles between fully retracted and down one "notch" is for take-off)Ĭtrl + ` = cycle waypoints, or cycle airfields when in Return/ILS mode nav mode


Right Alt + L = taxi/landing lights (take's a while to move down from stowed position under the wingtip speed brakes L = cockpit instrument lights (for when its dark obviously) RSHIFT+L = Start APU (put electrical power on, whatever)
